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	<title>The Quantum Mechanic &#187; nostalgia</title>
	<atom:link href="http://quantum-mechanic.com/category/nostalgia/feed/" rel="self" type="application/rss+xml" />
	<link>http://quantum-mechanic.com</link>
	<description>Uncertain rants and musings</description>
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		<title>Moore&#8217;s Law, baby!</title>
		<link>http://quantum-mechanic.com/2008/01/22/moores-law-baby/</link>
		<comments>http://quantum-mechanic.com/2008/01/22/moores-law-baby/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 20:47:26 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2008/01/22/moores-law-baby/</guid>
		<description><![CDATA[We&#8217;ve come a long, long way.]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve come a long, long <a href="http://www.2spare.com/item_92760.aspx">way</a>.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;You and I are of a kind. In a different reality, I could have called you friend.&#8221;</title>
		<link>http://quantum-mechanic.com/2006/09/11/you-and-i-are-of-a-kind-in-a-different-reality-i-could-have-called-you-friend/</link>
		<comments>http://quantum-mechanic.com/2006/09/11/you-and-i-are-of-a-kind-in-a-different-reality-i-could-have-called-you-friend/#comments</comments>
		<pubDate>Mon, 11 Sep 2006 15:25:44 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2006/09/11/you-and-i-are-of-a-kind-in-a-different-reality-i-could-have-called-you-friend/</guid>
		<description><![CDATA[The remastered Balance of Terror will air locally on Channel 5 at 02:05 on 18 September. Set your TiVos on stun!]]></description>
			<content:encoded><![CDATA[<p>The remastered <i>Balance of Terror</i> will air locally on Channel 5 at 02:05 on 18 September.  Set your TiVos on stun!</p>
]]></content:encoded>
			<wfw:commentRss>http://quantum-mechanic.com/2006/09/11/you-and-i-are-of-a-kind-in-a-different-reality-i-could-have-called-you-friend/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Happy 40th!</title>
		<link>http://quantum-mechanic.com/2006/09/08/happy-40th/</link>
		<comments>http://quantum-mechanic.com/2006/09/08/happy-40th/#comments</comments>
		<pubDate>Fri, 08 Sep 2006 17:16:29 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2006/09/08/happy-40th/</guid>
		<description><![CDATA[Space, the final frontier. These are the voyages of the starship Enterprise. Her five-year mission: to explore strange, new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before. September 8, 1966.]]></description>
			<content:encoded><![CDATA[<blockquote><p>Space, the final frontier.  These are the voyages of the starship <i>Enterprise</i>.  Her five-year mission: to explore strange, new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before.</p></blockquote>
<p>September 8, 1966.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Space, the final frontier&#8230;</title>
		<link>http://quantum-mechanic.com/2006/08/31/space-the-final-frontier/</link>
		<comments>http://quantum-mechanic.com/2006/08/31/space-the-final-frontier/#comments</comments>
		<pubDate>Thu, 31 Aug 2006 19:29:26 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2006/08/31/space-the-final-frontier/</guid>
		<description><![CDATA[It appears that Star Trek is going to be given the &#8220;Special Edition&#8221; treatment. While it does sound cool at some level, what&#8217;s the point? And changing the music, noises, and SFX shots to be more modern? Won&#8217;t that create horrible mismatches with the rest of the footage? The cynical part of me wonders if [...]]]></description>
			<content:encoded><![CDATA[<p>It <a href="http://tvguide.com/News/Insider/default.htm?rmDate=08312006">appears</a> that <a href="http://www.startrek.com"><i>Star Trek</i></a> is going to be given the &#8220;Special Edition&#8221; <a href="http://www.thedigitalbits.com/index.html#mytwocents">treatment</a>.</p>
<p>While it does sound cool at some level, what&#8217;s the point?  And changing the music, noises, and SFX shots to be more modern?  Won&#8217;t that create horrible mismatches with the rest of the footage?</p>
<p>The cynical part of me wonders if this isn&#8217;t a ploy on the part of the studios to push fans (who have seen the atrocities Lucas has committed on the original <i>Star Wars</i> films) to start buying DVDs now, so they can have the originals before they go out of print.</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>He&#8217;s dead,&#8230;Dave</title>
		<link>http://quantum-mechanic.com/2006/05/30/hes-deaddave/</link>
		<comments>http://quantum-mechanic.com/2006/05/30/hes-deaddave/#comments</comments>
		<pubDate>Tue, 30 May 2006 19:45:37 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2006/05/30/hes-deaddave/</guid>
		<description><![CDATA[Actor Gary Lockwood has the distinction of being &#8220;killed&#8221; by two of the more iconic characters in SciFi &#8212; Captain James T. Kirk and HAL9000. (Now if only we had the chance to see Kirk and HAL9000 face off directly&#8230;)]]></description>
			<content:encoded><![CDATA[<p>Actor Gary Lockwood has the distinction of being &#8220;killed&#8221; by two of the more iconic characters in SciFi &#8212; Captain James T. Kirk and HAL9000.</p>
<p>(Now if only we had the chance to see Kirk and HAL9000 face off directly&#8230;)</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sherman!  Set the Way-Back Machine!</title>
		<link>http://quantum-mechanic.com/2006/05/12/sherman-set-the-way-back-machine/</link>
		<comments>http://quantum-mechanic.com/2006/05/12/sherman-set-the-way-back-machine/#comments</comments>
		<pubDate>Fri, 12 May 2006 21:04:33 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[funny]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[nostalgia]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/2006/05/12/sherman-set-the-way-back-machine/</guid>
		<description><![CDATA[A frighteningly time-wasting site where you can look up the TV shows and toys you frittered away your childhood on. You know you can&#8217;t resist&#8230;]]></description>
			<content:encoded><![CDATA[<p>A frighteningly time-wasting <a href="http://yesterdayland.web-daemon.com/">site</a> where you can look up the TV shows and toys you frittered away your childhood on.  You know you can&#8217;t resist&#8230;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Hasbro has many (most? all?) of its toy manuals online</title>
		<link>http://quantum-mechanic.com/2005/10/22/hasbro-has-many-most-all-of-its-toy-manuals-online/</link>
		<comments>http://quantum-mechanic.com/2005/10/22/hasbro-has-many-most-all-of-its-toy-manuals-online/#comments</comments>
		<pubDate>Sun, 23 Oct 2005 01:44:47 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[funny]]></category>
		<category><![CDATA[geekage]]></category>
		<category><![CDATA[nostalgia]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/?p=37</guid>
		<description><![CDATA[While trying to figure out the name of the nameless toy mentioned in my previous post (still no luck with that), I discovered that Hasbro has done an incredible favor for nostalgia freaks, retro-toy enthusiasts (and anthropologists? :) It has placed many (I&#8217;m not going to claim all) of its manuals to board games, electr(on)ic [...]]]></description>
			<content:encoded><![CDATA[<p>While trying to figure out the name of the nameless toy mentioned in my previous post (still no luck with that), I discovered that Hasbro has done an incredible favor for nostalgia freaks, retro-toy enthusiasts (and anthropologists? :)  It has placed many (I&#8217;m not going to claim all) of its manuals to board games, electr(on)ic toys, etc. <a href="http://www.hasbro.com/default.cfm?page=cs_instructions">online</a>.  I&#8217;ve seen some going back to the 1940s.  This is fabulous!</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Ancient childhood computers</title>
		<link>http://quantum-mechanic.com/2005/10/22/ancient-childhood-computers/</link>
		<comments>http://quantum-mechanic.com/2005/10/22/ancient-childhood-computers/#comments</comments>
		<pubDate>Sun, 23 Oct 2005 01:31:10 +0000</pubDate>
		<dc:creator>qm</dc:creator>
				<category><![CDATA[geekage]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://quantum-mechanic.com/?p=36</guid>
		<description><![CDATA[I never had anything as interesting as CARDIAC, but I do have fond memories of a few old computer-y things I&#8217;ve owned. A Radio Shack 4-bit microcomputer trainerwith around 64 bytes of RAM. Oddly, it had the usual springs-and-wires of a typical RS electronics kit, even though there was only one way to wire it [...]]]></description>
			<content:encoded><![CDATA[<p>I never had anything as interesting as <a href="http://polarangel.org/lfdc/?p=202">CARDIAC</a>, but I do have fond memories of a few old computer-y things I&#8217;ve owned.</p>
<ul>
<li>A Radio Shack 4-bit <a href="http://polylith.com/~brendan/ClassicComputers/Tandy/uCptrTrain.html">microcomputer trainer</a>with around 64 bytes of RAM.  Oddly, it had the usual springs-and-wires of a typical RS electronics kit, even though there was only one way to wire it up.  Input was a hex keypad in the form of a matrix of cheap pushkey switches and output was some LED dots and an 8-segment display.  The manual was pretty interesting and was not very dumbed-down.  You really could learn some good assembly language concepts from it.</li>
<li>I had another computer-y toy whose name has sadly completely slipped my mind.  It was pre-fabricated and like the one above also had a simple keyboard &#8212; pushswitch keys (so a step up :-) that were at least a hex keypad, but maybe more additional keys.  Output was a speaker, either one or two 8-segment LEDs and, fascinatingly, a 4&#215;4 (or maybe 5&#215;5 or 6&#215;6) LED dot array.  The keypad was on the main body of the thing and the output unit (speaker, array, 8-seg displays) was a separate piece that attached to the main body via a short stalk.  I don&#8217;t recall the manual being as technical as the Radio Shack trainer was (this one was marketed more as a toy than as a trainer).   I don&#8217;t even remember if it gave you enough information to write your own programs.  But because of the LED array, the programs that the manual had you key in were much more interesting :-).  There were programs that would draw moving patterns.   I think there was a &#8220;don&#8217;t let the snake eat its tail&#8221; game.  There was even an animation program &#8212; you could &#8220;draw&#8221; (by using keys to set/reset dots) five or six or so animation frames.  I really loved this toy and wish I could just remember the name of it.</li>
<li>Somewhere over the years I picked up an AMD microcontroller trainer.  It has a 1969-era microcontroller on it, a few hundred bytes of RAM, some LEDs, and a set of toggle switches for toggling in bytes, single-stepping, etc.  It&#8217;s all mounted on a one-foot-square PCB.  You have to supply the 5VDC yourself.   The manual even comes with instruction coding sheets so you can hand-assemble your program.</li>
<li>I had the Radio Shack <a href="http://www.digibarn.com/collections/games/science-fair-digital-computer/">Digital Computer Kit</a> which was a set of eight quintuple-pole double-throw switches and eight light bulbs, each in its own compartment.  There was a set of opaques (well, they weren&#8217;t transparent :-) generally organized with input labels to the left and output labels to the right that would slide into place in front of the bulbs.  The idea was that you&#8217;d slide the switches that lined up with the inputs to light up the inputs you wanted to activate, the &#8220;computation&#8221; would be performed courtesy of the particular wiring pattern you had been instructed to wire up for that particular &#8220;opaque&#8221;.  Ironically, the kit really was more of an analog computer.  The manual/opaques had instructions for the basic logic gates and then a bunch of trivia, etc. quizzes.  You couldn&#8217;t do any real programming since it had no state at all (other than the state of the switches).</li>
</ul>
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